|Build Toddler Skill Four Times As Fast|
Wear a Thinking Cap and feed Smart Milk to your toddler.
|Buy Expensive Houses|
Use the following trick if you want your average Sim to buy a house that is above his or her means. First start a family or load one, and find an empty lot. Move the Sim on that lot. Enable the "motherlode" code a few times, just to the point where you can buy the expensive house. Exit the lot, but save the game. Then, evict (move out) the family. Notice that your family is displayed at the "Choose Family" window. You can now buy any house desired.
While playing a game, press [Ctrl] + [Shift] + C to display the console window. Enter one of the following case-sensitive codes to activate the corresponding cheat function:
| Result || Cheat Code |
|List most cheat codes||help|
|Display information about indicated cheat||help [cheat command]|
|1,000 more Simoleons||Kaching|
|50,000 more Simoleons||motherlode|
|No censor; set to 8 to return to normal||intprop censorgridsize 0|
|Remove all Sims; use in neighborhood view||deleteAllCharacters|
|Toggle terrain types; use in neighborhood view||TerrainType [desert or temperate]|
|Objects can be placed anywhere in buy and|
build modes; hand tool can move any object
|moveObjects [on or off]|
|Make Sims larger or smaller; 1.0 is normal||StretchSkeleton [number]|
|Prevent Sims from aging||aging [on or off]|
|Slow motion; 0 is normal, 8 is slowest||slowMotion [0-8]|
|Increase game performance with some|
|Vsync [on or off]|
|Turn off facial DNA blending in Create A Sim||faceBlendLimits [on or off]|
|Use in neighborhood screen to invite more|
guests with a party
|intProp maxNumOfVisitingSims [number]|
|Enable postprocessing cheats; requires|
video card that supports pixel shaders
|boolProp enablePostProcessing [true or false]|
|Set to false to place objects out of grid||boolProp snapObjectsToGrid [true or false]|
|Toggle automatic game updates||autoPatch [on or off]|
|Expand or contract console window||expand|
|Close console window||exit|
Start the game with one of the following command line parameters to activate the corresponding cheat function:
| Result || Command Line Parameter |
|Set screen resolution||-r[width]x[height]|
Use the following trick to decorate your house with custom art. Your Sim must have a Creativity level of 5 and be able to paint a still life. Have your Sim paint, and a frame will appear. Center it on what you want to paint. You can also "paint" something that is not in the game by pressing C to pause the game, then press [Alt] + [Tab] to switch outside the game. Start a graphics program, such as Windows Paint, then load the original captured in-game picture at "c:\mydocuments\eagames\thesims2\storytelling\snapshot.bmp". Then, open the picture or image that you want to replace it with, and put in your game. You must resize your custom picture to match the same resolution as the "snapshot.bmp" file. Copy your custom picture on to the "snapshot.bmp" file, then save it. Press [Alt] + [Tab] to switch back to the game. Your Sim will begin painting your custom picture.
|Custom Radio Music|
Copy your own MP3 files to the "c:\mydocuments\eagames\thesims2\music\[radio station]\" folder. Start the game, go to the options menu, select the music settings, then the radio station option. You can now choose which songs you want to hear.
|Custom Television Show|
Copy your own AVI files to the "c:\mydocuments\eagames\thesims2\music\[television station]\" folder.
Note: The AVI file must have a 128x128 resolution and a frame rate less than or equal to 15 fps.
|Death And Ghost Types|
Old Age: When a Sim reaches the end of his life. Results in a white ghost.
Electrocution: Three or more Needs hit -90 (red) while a Sim repairs an electrical object with a low Mechanical Skill. Results in a yellow ghost.
Burning: Fire spreads into the square where the Sim is standing. Results in a red ghost.
Drowning: Energy Need hits -100 (all red) while swimming. Results in a blue ghost that leaves puddles around the house when it appears.
Starvation: Hunger reaches -100. Kids and younger cannot starve. Results in a transparent ghost that will take food out of the refrigerator.
Disease: If a fatal disease is not treated for ten days the Sim will die. Results in a green ghost.
Flies: In a very messy room, when a Sim steps over a plate all flies may form a deadly killer swarm. Results in a purple ghost.
Scared: When three Needs drop below -90 because of a ghost scare. Results in a pink ghost.
Satellite: When a satellite falls on a Sim while Stargazing (without a telescope) or Watch Cloud. Results in an orange ghost.
Note: You can sell the Satellite in buy mode.
Note: Babies and toddlers are fire-proof and cannot die by any cause; the Social Worker will instead take them away. Children can die of fire, drowning or disease. Rather than starving to death, children in hunger failure will be taken away by the Social Worker.
Enable the "StretchSkeleton" code and use the following value: 100000000000000000000000000000000000.0.
Note: This will affect how tall the Sims will be. 1.0 is normal. Your Sim will be so tall that they cannot be seen. Exiting out of the game will deactivate the code.
|Never Pay Bills|
Go to buy or build mode and use the hand tool. Pick up the mailbox and delete it.
Use the following case-sensitive codes after enabling the Postprocessing cheats with the "boolProp enablePostProcessing true".
Note: Do not enable or use the Postprocessing cheats unless your video card supports pixel shaders.
| Result || Cheat Code |
|Blur effect; red, green, blue value must be between|
0 and 255, and x (bloom) between 0.0 and 1.0
|bloom [r g b x]|
|Centered blur effect; centerX and centerY are screen|
coordinates; x (vignette) must be between 0.0 and 1.0
|vignette [centerX centerY x]|
|Grainy screen effect||filmGrain [0.0-1.0]|
|Letterbox screen effect||letterBox [0.0-0.4]|
|Select A Baby|
Go into buy mode. Enable the "moveObjects on" code and click on the baby you wish to select. Without deselecting the baby, use the "moveObjects off" code. Still without deselecting baby, press [F1] to enter live mode. You will now be able to view the babies needs. The baby can only perform one interaction. Click on it, and for a moment a menu will appear that says "Grow Up".
|Social Worker Does Not Leave|
When you adopt a child, if you greet the social worker before she rings the doorbell, the social worker will not leave your house. If this happens, you cannot buy items, build, or save the game.