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Star Wars: Jedi Knight - Jedi Academy Cheats
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Star Wars: Jedi Knight - Jedi Academy Cheats

PC

Changing Saber Colors
When using the "sabercolor [1-2] [color 1]
green
red
blue
yellow
purple
orange

"sabercolor 1" will make the right-hand saber (for dual sabers) [color 1]. "sabercolor 2" will make the left hand saber (for dual sabers) [color 1]. "sabercolor 1 [color 1] [color 2]" will make the top part of the saber staff [color 1] and the bottom part [color 2]. For example, to have a saber staff (two handed saber) green, use the "sabercolor 1 green green" code.

Cheat Codes
While playing a game, press [Shift] + ~ and type "devmapall" to enable cheat mode. Then, enter one of the following codes to activate the corresponding cheat function:

Result Cheat Code
God modegod
All weapons and itemsgive all
Extra ammunitiongive ammo
Extra armorgive armor
Extra healthgive health
Maximum inventorygive inventory
No clippingnoclip
Dead mode onundying
Show shadersshaderlist
Set all Forces to indicated valuesetforceall [1-4]
Kill all NPCsnpc kill all
Invisiblitynotarget
Load map with cheats enableddevmap [map name]
Spawn indicated NPCnpc spawn [npc name]
Spawn indicated NPC vehiclenpc spawn vehicle [name]
Freeze all NPCsd_npc freeze 1
Unfreeze all NPCsd_npcfreeze 0
Set saber colorsabercolor [1-2] [color 1] [color 2]
Set all lightsaber abilitiessetsaberall [1-10]
Set lightsaber throw levelsetsaberthrow [1-3]
Set lightsaber offense levelsetsaberoffense [1-3]
Set lightsaber defense levelsetsaberdefense [1-3]
Set Force Jump levelsetforcejump [1-3]
Set Force Heal levelsetforceheal [1-3]
Set Force Push levelsetforcepush [1-3]
Set Force Pull levelsetforcepull [1-3]
Set Force Speed levelsetforcespeed [1-3]
Set Force Grip levelsetforcegrip [1-3]
Set Force Lightning levelsetforcelightning [1-3]
Level skipvictory
Use Force Healforce_heal
Bullet timethereisnospoon
Pit levelmap pit
Change speed; 1 is default, .5 is half speedtimescale [number]
Record demo with indicated namerecord [filename]
Stop demo recordingstoprecord
Enable dismembermentg_saberrealisticcombat [1-20]
Freeze game for indicated timefreeze [number of seconds]
Spawn indicated itemgive [item name]
Play as indicated modelplayermodel [model name]
Perform taunttaunt
Display indicated message in console, or on
main screen if bound
echo [text]
Toggle any variable/command that uses a 1 or 0 (1=on, 0=off)toggle [variable]
Pick up dropped lightsabersg_saberpickupabledroppedsabers [1-0]
Single lightsaber with desired hiltsaber single_[1-9]
Dual lightsabers with desired hiltsaber single_[1-9] single_[1-9]
Double lightsaber with desired hiltsaber dual_[1-5]
Sith swordsaber sith_sword
Turn off HUD and save screenshotlevelshot
Save screenshotscreenshot
Centers the view on the screencenterview
Change difficulty level after quicksave/quickload
or starting a new mission (if done out of the level)
g_spskill [number]
Fly an X-Wingfly_xwing
Ride an ATSTdrive_atst
Commit suicidekill
Quit game quit
Unknownwhere
Unknownlevelshot
Unknownspawn
Unknownaltbind
Unknownaltbindlist
Unknownsysteminfo
Unknowngfxinfo
Unknownplaysong
Unknownwidgetcom
Unknowninventory
Unknownvstr
Unknownheartbeat
Unknownkick
Unknowntiki
Unknownrcon
Unknownflushlips
Unknownmeminfo
Unknownreset
Unknowndemo
Unknownalisdump
Unknownskinlist
Unknownmand
Unknownsetviewpos

Note 1: Turn dismemberment on at the options menu after enabling this code.

Note 2: If using dual sabers, he/she will make an "X" with the sabers. If using a saber staff, he/she will make a half circle on the ground and a "come here" gesture. If only one saber (one blade) is on, they will do the standard spinning taunt.

Difficulty Settings
Use one of the following values with the "g_spskill [number]" code:

    0: Padawan
    1: Jedi
    2: Jedi Knight
    3: Jedi Master
    Values higher than 3 will progressively increase the difficulty setting.
Dropped Lightsabers
Enable the "g_saberpickupabledroppedsabers 1" code to enable the pick up of dropped lightsabers. After a Jedi or Sith dies, you can walk up to his/her lightsaber on the floor. You will see a "Use" icon (hand with a finger on a button). Use it, and you will drop your current lightsaber and pick up his or hers.
Note: If you have a saberstaff, you will drop your staff and pick up the saber, giving you a total of one saber. If you have one saber, you will pick up his saber which gives you a total of two sabers. If you have two sabers, you will drop the one in your left hand and replace it with his. If you have no saber (none in your weapons/inventory), you will pick up and end up with only one saber (until you pick up another one). If you have any type of saber (one, dual or staff), and you pick up a saber staff, you will drop any/all your sabers and pick up his.
Fighting Friendly Characters
Enable the "playerteam enemy" code in the console, then spawn "kyle" or "jedi_random" to fight them.
Key Binding
Open up the console by pressing [Shift] + ~ and type "bind [key] [code or effect]". For example, type "bind Home setforceall 4" or "bind T taunt".
Note: Do not bind over existing keys that you are using for regular game play movement or fighting. If you do, go back into your game options and reset them.
Lightsaber Variations
Use the following combinations of these core saber commands with the "saber" command for different effects:

    dual_[1-5]
    empty
    single_[1-9]
    sith_sword
    tavion
    kyle_boss (best working lightsaber)
    desann
    reborn
    yoda
    none
    luke
    kyle
    rebornmaster
    training
    droid
    jedi (color is random)
NPC Names
Use one of the following values with the "npc spawn [npc name]" code:

    chewie
    cultist (gun)
    cultist_destroyer
    cultist_drain
    cultist_grip
    cultist_lightning (untextured model)
    cultist_saber
    cultist_saber_all
    cultist_saber_med
    cultist_saber_strong
    cultist_saber_strong_throw
    cultist_saber_strong_throw2
    cultist_saber_throw
    cultistcommando
    gran
    gran2
    granboxer
    granshooter
    human_merc
    jawa
    jedi_random (various helpers from the Academy)
    kyle
    kyle_boss
    luke (untextured and no saber)
    protocol (C3PO)
    r2d2
    r5d2
    r5d2_imp
    reborn_dual
    reborn_new
    reborn_new2
    reborn_staff
    rodian
    rodian2
    trandoshan (different colors possible)
    weequay
    weequay2
    weequay3
    weequay4 (different colors possible)
Vehicle Names
Use one of the following values with the "npc spawn vehicle [name]" code:

    swoop
    atst_vehicle
    lambdashuttle
    rancor_vehicle
    swoop
    swoop_cin
    swoop_mp
    swoop_mp2
    swoop_red
    tauntaun
    template
    tie-bomber
    tie-bomber2
    wampa_vehicle
    wildtauntaun
    x-wing
    yt-1300
    z-95


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