Start the game with the "[drive and folder path]\MOHAA.EXE" +set developer +set ui_console 1 +set cheats 1 +set thereisnomonkey 1 +set cl_playintro 0 command. Start a single player game, then press ~ to display the console window. Enter one of the following codes to activate the corresponding cheat function.
Note: Change "+set cl_playintro 0" to "+set cl_playintro 1" if you wish to view the introduction sequence. Also, cheats cannot be enabled in v1.11 and higher of the game. For the demo version, start the game with the "\moh demo\mohaademo.exe" +set ui_console 1 +set cheats 1 +set thereisnomonkey 1 command.
| Result || Cheat Code |
|God mode ||dog|
|Full health ||fullheal or fullheald|
|All weapons and ammunition ||wuss|
|No clipping mode ||noclip|
|Third person view||toggle cg_3rd_person|
|Teleport to indicated location||tele [x y z coordinates]|
|Level select||map [map name]|
|List maps||maplist |
|Display current coordinates||coord|
|Set health||health |
|List models for Allies||playermodel|
|Set walking speed||set sv_walkspeed [number]|
|Set gravity||set sv_gravity [number]|
|Spawn indicated weapon||giveweapon weapons/"[weapon_name]".tik|
|Unlock mission 2||seta g_m2l1 "1" |
|Unlock mission 3||seta g_m3l1 "1" |
|Unlock mission 4||seta g_m4l1 "1" |
|Unlock mission 5||seta g_m5l1 "1" |
|Unlock mission 6||seta g_m6l1 "1" |
|Unlock medal||seta g_eogmedal2 "1" |
|Unlock medal||seta g_eogmedal1 "1" |
|Unlock medal||seta g_eogmedal0 "1" |
|Unlock medal||seta g_medal5 "1" |
|Unlock medal||seta g_medal4 "1" |
|Unlock medal||seta g_medal3 "1" |
|Unlock medal||seta g_medal2 "1" |
|Unlock medal||seta g_medal1 "1" |
|Unlock medal||seta g_medal0 "1"|
|Get All Nine Medals|
Note: This procedure involves editing a game file; create a backup copy of the file before proceeding. Use a text editor to edit the "unnamedsoldier.cfg" file in the "\main\configs" folder in the game folder. Add the following lines to the file:
- seta g_eogmedal0 "1"
- seta g_eogmedal1 "1"
- seta g_eogmedal2 "1"
- seta g_medal0 "1"
- seta g_medal1 "1"
- seta g_medal2 "1"
- seta g_medal3 "1"
- seta g_medal4 "1"
- seta g_medal5 "1"
|Leave Level Map|
Enable the "set sv_gravity [number]" code to a negative value in any level. Start walking and at some point you will begin flying above everything. From there, move towards the white spots and enable the "sv_walkspeed 500" code. You will be in a white glitched area.
Use one of the following values with the "map [map name]" code. For a full list, load the "pak5.pk3" in the "\main" folder.
|Moving With Changed Gravity|
To go off the ground, enable the "set sv_gravity [number]" code to a negative value. To get back down, enable the "set sv_gravity [number]" code with a positive number. To remain where you currently are (leveled), enable the "set sv_gravity 0" code.
Note: Sometimes you must keep trying because you may get stuck, cannot move, or cannot escape from where you are. To ensure that you fly up, go to a cliff and go off it. Fly off the screen and it should wobble.
|Secret Allied Models|
Enable the "playermodel" code to list the models for the Allied side, including the four secret ones named "american_avest_army", "american_ranger_lifevest", "american_ranger_equipment", and "american_ranger_lifevest2." Once you select one of the four secret models from the list, they will permanently be in your model selection in multi-player mode.
Use one of the following values with the "giveweapon weapons/"[weapon_name]".tik" code: